Superbeing (DC Universe's Crisis)

Superbeing is a class in DC Universe's Crisis. They are offensive casts that seek to cripple and burn down the opposition through their potent powers.

Burst
Bursts aim to single out vulnerable targets by locking down and following up with a devastating barrage of damage from range. Bursts struggle heavily against beefier targets who can shrug off their initial spike of damage.

Warlock
Warlocks get in the middle of the fray, seeking to wreak havoc upon the entire enemy team with their overwhelming sustained area damage. Due to their relatively short combat ranges and the need to burn down their opponents over time, Warlocks have significant defensive capabilities that range from sustaining endlessly to literally defying death for a short period of time.

Artillery
Artilleries are the master of range, and they leverage that advantage to whittle down their opponents over time from great distances. In turn, Artilleries are severely punished when enemies finally succeed in closing in on them, due to their extreme fragility and limited mobility.